This
card accumulates effects according to the number of 'Crystal Beast'
monsters in your Spell & Trap Card Zones. * At least 1: This card
cannot be destroyed by effects that destroy Spell Cards. * At least 2:
Once per turn, you can halve the Battle Damage inflicted to your Life
Points by 1 of your opponent's monsters. * At least 3: Send 1 'Crystal
Beast' monster from your side of the field to the Graveyard to negate
the activation of a Spell or Trap Card and destroy it. * At least 4:
Once per turn, during your Main Phase, you can draw 1 card from your
Deck. 5: Once per turn, during your Main Phase, you can Special Summon
1 'Crystal Beast' monster from your Spell & Trap Card Zones.